Cards, Universe & Everything is a deck-building card battle game where players construct decks and go head to head with literally everything, from nebulas to safety pins, chairs to butterflies, blizzards to mummified cats. Here are tips and tricks to keep in mind when you are head to head with another opponent.
Play to your deck’s strength
Your deck will define how you play. Whether it’s a balanced deck or a niche deck, the cards that you have to play with should bounce off each other and synergize. If your deck has drain cards (cards that reduce your opponent’s energy or power), try to use them sparingly, to keep up an energy barrage that will make your opponent desperate or too weak to retaliate.
If your deck has booster cards (cards that increase your power) then, if possible, try to use them simultaneously to maximize your power buff. But only do this if you are losing or don’t have a strong lead. If you are well ahead, play some lower energy cards to try and maintain your lead whilst saving energy for your next round. If you have ramp cards (cards that will provide lasting benefits, but will most likely be weak) then play them when the game is relatively early. If it is a late game, ignore them or tag them along with two other powerful cards. Their weak power late into the round or the game won’t do you any favors and will hardly benefit you.
The hand you receive will also determine how you play. If you have a hand with a few different types of cards, then you will have to adapt. Playing a drain card with a booster card could give you an edge, and is only to be used if you are losing or don’t have a strong lead. It is important to have a relatively balanced deck, with cards of varying abilities. Sure, you could tailor your deck to be consistent with booster or drain cards, but dedicate at least a quarter of your deck to cards of other specialties and albums, to give you a little more versatility. There is nothing worse than not being able to adapt to an opponent! Especially when Cards, Universe & Everything gives you near-infinite opportunities to do so.

Keep track of the turn and round
This is crucial to winning a game. To securely achieve victory in Cards, Universe & Everything, you have to be economic with your cards, in order to have a swift and concise game. In the early rounds, you can get away with playing weaker, ramp cards for your energy and/or power to snowball in the later stages, and you could get away with forfeiting rounds for the benefit of future rounds. But in later rounds, you must ignore the weaker cards, unless your energy count is limiting you.
Each round consists of three turns. In the first turn, I would recommend you play any card that benefits power during a tie and any weaker, ramp cards. your opponent will most likely outscore you on that turn, but it is okay. The energy would have saved will secure you a powerful comeback.
On turn two, if you have any cards that benefit you if you are losing the round, play as many as you can here. Or play a powerful combo, or even two to three powerful cards, to really advance on your opponent.

By round three, there are a few options available to you. If your opponent has still managed to secure a great lead on you, don’t play any cards. Even if you could bring the points just in your favor, the enemy would most likely be playing powerful cards to secure their lead. You can afford to forfeit a round if you would have lost anyway. The energy you have saved here will serve you greater on the next round, permitting you stronger cards.
If the energy tracker is in the middle, and you have powerful cards and enough energy to pay them, go ahead! It is a tug-of-war, after all, so make that final push to try and secure victory. If you are winning by quite a lead, play one or two weaker cards. This is because your opponent would be playing just enough cards to win and a bit more, so by you bolstering your lead with just enough power, you will win and enter the next round with more energy than your spent opponent.
If you keep this attitude for your first two wins, then for your third round, you should have enough energy to go all out. Try to really throw down strong cards, and focus on ones with strong energy-boosting or draining abilities. You can try and wait for a combo, but you are better off playing your strong cards as they become available. Your opponent will be desperately trying to win this round, so don’t play around and dominate them.
By keeping track of every turn of every round, you will be playing economically, which will allow your curated deck to dominate your opponent.

There you have it, strategies, and tips to use next time you head off with another player. If you have anything to add, feel free to drop your tips in the comments. Cards, Universe & Everything can be downloaded from the App Store and Google Play. If you like PvP games, then you may enjoy my invasion guide to Pocket Ants: Colony Simulator.
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