Star Citizen is an in-development space simulator by Cloud Imperium that enables you to take the command of a spaceship in first person perceptive and explore the vast universe. The game features various gameplay types ranging from single-player to multiplayer and offline gameplay, etc. It is a pure physics-based game where you will be maneuvering your spaceship through the space using thrusters. As the universe is vast, to travel to other planets, you will use wormholes. If you want to travel to various planets in a row, use the route planner to plan your trip and add or remove waypoints with a single click. Mastership thrusters in the first place because you will be using them a lot when it comes to fighting in Star citizen. Combat is an important part of Star Citizen, and it isn’t a piece of cake, so here is the ultimate Star Citizen combat guide to help you fight off enemies single-handedly.
To learn about how the combat works in Star Citizen, you first need to learn everything about the weapon systems of your ship and stuff like that. Below is in-detail information about everything you will be using to deal with enemies.
For now, there are only two weapon modes available in the game, including fixed weapons and gimbaled weapons. For fixed weapons, you don’t have the ability to move the gun on target, so you have to move the ship in the direction of the target instead. Due to their size, fixed weapons can deal more damage compared to gimbaled weapons. There is no aim assist for fixed weapons, so be prepared for some missed shots.
Gimbaled weapons let you aim the weapon directly at the enemy in any direction without the need to move your ship in that direction. Varipuck gimbal mount is one of the best options when it comes to gimbaled weapons. The maximum size of gimbaled weapons is one, but the ability to aim independently makes up for the size. To change the weapon mode, press “G” on the keyboard.
Ballistic, energy, and distortion weapons are the three available weapon modes in Star Citizen. Ballistic weapons damage enemies by shooting explosive as well as solid projectiles. Even if the enemy is shielded, these weapons can still deal some damage. They are the best option for stealth gameplay because their heat signature is very low, and they are energy efficient.
Energy weapons don’t use any ammunition at all and instead shoot laser beams at enemies. They are primarily used to damage the shield of the enemy ship. Energy weapons can be detected easily due to their heat signatures, and you need to be good at energy management to use these weapons for a long.
Distortion weapons are used to take the power of an enemy ship by disabling them. These weapons don’t need any ammunition and shut down the ship by draining energy from shields and other components of the ship. These weapons come in different shapes and sizes, such as scatter guns, repeaters, and cannons. Learn the strengths and weaknesses of each weapon to use them according to your needs and get the job done with minimal effort.
Other than the above-mentioned weapons, there are missiles in Star Citizen, and each missile can track the enemy ship using a different technology. Infrared technology missiles track a ship based on its heat emissions. With this missile, you can easily lock on an enemy ship even at high speed. The number of available Infrared missiles is shown on display panels. Electromagnetic missiles, on the other hand, track and hunt an enemy ship down based on its electromagnetic emissions.
To deal with enemy electromagnetic missiles, keep the electromagnetic emissions of your ship down low. Cross-section missiles are the most basic as they hunt an enemy ship according to its appearance. You need to wait for some more time to lock on to a ship with cross-section missiles compared to other missiles. The possibility of hitting the wrong target is none with this missile. You can lock a maximum of four missiles at the same time to increase your chances of getting the kill. If you are short on missiles, you can buy them from the market with Star Citizen Auec. You need to be within the minimum distance of the target to get a perfect lock on.
Countermeasures to deal with enemy attacks
In the previous version of the game, countermeasures didn’t work, but now they are good to go. The most basic measure enables you to track the time that the missile requires to hit your ship. There are only two countermeasures in Star Citizen for now. There is a flare decoy for infrared missiles as they are heat seeker missiles. Flares emit a good amount of heat and distract the missile from its target. To use flares, press “H” from the keyboard. Chaff-limited jamming is the second countermeasure that basically hides your enemy and disables the enemy from locking on you. Press “J” from the keyboard to use this countermeasure.
Each ship is made up of a large number of components, and you check their status from the mobiglass. You can swap these components for better ones or upgrade them to increase their efficiency and other stats. Overlocking weapons means an increased rate of fire, while shield overlocking will protect you from damage for a long.
Radars can pick up signals from electromagnetic missiles as well as infrared missiles. For stealthy gameplay, you need to keep the infrared and electromagnetic signals of your ship down. Being stealthy means enemies won’t notice you until the last moment, and you can take them by surprise. One of the best ways to achieve this is by shutting down all the unnecessary components of your ship. Check the current infrared and electromagnetic signal value of your ship from the panel. MMOPIXEL.COM features ships and in-game currency for Star Citizen, so you don’t have to grind for them.
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